Do you find yourself saying: "I haven't had enough"?
Then you may find older DDOS entries in the archive.
LAINWIRED.NET
Your opinion is bad and you should feel bad.
July 19, 2025
The Valve Corporation is an internet company that sells video
games. It used to sell its own video games on its digital
distribution platform, Steam, but at some point
in the past started offering third-party games as well. It
boasts a rather large selection of video game titles, some of
which are very low effort. When someone wants to buy a video
game on Steam, they put in their payment information (e.g.
their credit card number) and make a transaction, much like any
other online store.
The issue here is that some of those games and/or game
franchises deal with the subject of incest, as in they are
degenerate porn simulators made by and for degenerates. The two
biggest (and, more or less, only) payment processors in the
world, Visa and Mastercard, have taken offense to this and
asked Valve to drop any such games from Steam, lest they
stop processing payments made towards Steam. Valve agreed to
drop the video games, and the video games were dropped.
Hackers put on their favorite thinking hats for this one. Why
would Mastercard and Visa care about what a consenting adult
buys from a consenting platform, some ask. Now, this is
actually a rather good question if you have no ability to use
any Internet search engine (or even one of those fancy AI
models that do Internet searches for you), so let's briefly
discuss it. MindGeek is a porn network operator and owner of
Pornhub, among other platforms. People and companies were
paying for ads on Pornhub, TrafficJunky (which is the
advertising arm of MindGeek) was handling these ads, and Visa
was serving as TrafficJunky's payment processor. But it turns
out Pornhub was inadvertently hosting CSAM, which caused
MindGeek to be sued, and with it, Visa, for facilitating ad
payments to a site that hosts illegal content under US law.
Visa tried (and failed) to be removed from this case and has
since suspended processing ad payments towards MindGeek.
Mastercard followed suit. It is my opinion that ever since,
Visa and Mastercard have been extremely careful with any
payment processing regarding anything that could be deemed
illegal. Hence, Steam incest simulators get removed. Rather
straightforward cause and effect.
Most Hackers don't really make it anywhere that far and rather
bother with much more mundane questions, such as "Who could
ever pressure Visa and Mastercard to do this", or my favorite
"Who voted for Visa and Mastercard", ignoring the credit cards
in their wallet. Some suggest that maybe a new payment
processor should be facilitated to fight this duopoly.
Naturally, the subject of cryptocurrencies like Bitcoin comes
up in response to this. It bears noting that Valve did in fact
accept Bitcoin payments for a period of time, until it didn't
because your $10 game could be worth $1 or $50 USD on any given
day and, well, Valve didn't want to speculate even if the
people did. The most indignant of Hackers ask: "Why does the
video game company not make a stand for free speech over my
favorite incest simulators". Their posts are cast into the
Internet void.
Do you find yourself saying: "I haven't had enough"?
Then you may find older DDOS entries in the archive.
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